Core Ideas
World events, faction pressure, resource loops, NPC activity, shard tools, and server-side systems that make the realm feel alive.
Persistent World
Persistent-world experiments, dynamic events, system notes, and tools for running a more reactive shard.
World events, faction pressure, resource loops, NPC activity, shard tools, and server-side systems that make the realm feel alive.
Current scripts, planned systems, changelogs, repository notes, and deployment details collected as the realm takes shape.